![Diablo 3 shader mod](https://cdn2.cdnme.se/5447227/9-3/screenshot_4_64e629479606ee5be4b9a969.jpg)
![diablo 3 shader mod diablo 3 shader mod](http://sfx.thelazy.net/media/presetscreenshotscompare/Screenshot1682.png)
Double click the shader to open Shader Graph. In the Assets folder in the Project tab, right click > Create > Shader > VFX Shader Graph. In the Hierarchy tab, select the Main Camera and change the Background Type from Skybox to a solid black color. Select Visual Effects in the list and enable “Experimental Operators / Blocks”. At the top, under “Scriptable Render Pipeline Settings”, select the UniversalRenderPipelineAsset asset we just created. In the Assets folder in the Project tab, right click > Create > Rendering > Universal Render Pipeline > Pipeline Asset Do the same for “Visual Effect Graph” and “Universal RP”. In Unity, click Window > Package Manager and search for “Shader Graph” and install it.
![diablo 3 shader mod diablo 3 shader mod](http://sfx.thelazy.net/media/presetscreenshots/Screenshot8074.png)
Start a new empty project from Unity Hub. Do not skip any of these steps or you will have some very cryptic error messages and spend a lot of time googling them. If you get stuck anywhere, you can load the shaders I created:įirst we will setup Unity. We will create it using Unity’s own free graphic tools for Shaders and VFX, Shader Graph and Visual Effect Graph.
![Diablo 3 shader mod](https://cdn2.cdnme.se/5447227/9-3/screenshot_4_64e629479606ee5be4b9a969.jpg)